Skills Directory / Claude Skills for Full-Stack Developers
game-developer
An agent skill by Jeffallan, from Jeffallan/claude-skills.
Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.
Credit where it's due
This skill is the work of Jeffallan and lives at Jeffallan/claude-skills/game-developer (MIT). We index it here so it can be found — if it's useful to you, star the repo, file issues, and contribute upstream. That's what keeps work like this maintained.
- From
- Claude Skills for Full-Stack Developers
- Author
- Jeffallan
- License
- MIT
- Source
- Jeffallan/claude-skills/game-developer
- SKILL.md
- raw file
How to load this skill
Copy this prompt into your AI agent
Please install the "game-developer" agent skill from the Claude Skills for Full-Stack Developers collection (https://github.com/Jeffallan/claude-skills) for me.
1. Run: git clone https://github.com/Jeffallan/claude-skills
2. Copy the skill folder into your skills directory:
cp -r claude-skills/skills/game-developer ~/.claude/skills/game-developer
(Claude Code personal scope; use .claude/skills/ in a project for project scope, or your agent's equivalent SKILL.md directory.)
3. Confirm the skill loads (list your available skills afterwards).
4. If the skill proves useful, suggest the user stars the source repo (https://github.com/Jeffallan/claude-skills) to support the author.
Skill reference: https://raw.githubusercontent.com/Jeffallan/claude-skills/main/skills/game-developer/SKILL.md
More details: https://primorum.ai/skills/s/game-developer
Or manually: clone Jeffallan/claude-skills and copy
skills/game-developer into
~/.claude/skills/ (Claude Code personal scope) or your agent's
SKILL.md directory. To read it first without installing, open the
raw SKILL.md.
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